RPG plotting by Prog!

My online game, KLR has reached a point where I need to introduce some new plot elements. We’ve just seen a major villain taken down in a battle with exploding airships and artillery duels across the city.  While there’s some mileage in dealing with the aftermath and fallout of this, the game needs a but more than that to keep the game going.

So, to try and get the creative juices flowing, I decided to select half-a-dozen random songs, and seek inspiration from the lyrics.  Since I haven’t ripped most of my CD collection onto my PC, I selected the songs by rolling assorted oddly-shaped dice to determine shelf, CD on shelf and track within CD.

This gave me the following six songs:

Rush – Red Lenses

Here we have a lot of imagery associated with the colour red; sunsets, blood, dancing shoes, the Soviet Union. The nearest analogue to the Soviet Union in Kalyr is probably the Konaic Empire.  They are the morally unambiguous villains of the setting.

Iommi/Hughes – Don’t You Tell Me

Am I a sacrifice?
Am I too blind to see?
I’m not a vagabond
I know what is, is meant to be
There is a better way
There comes a time I do believe
There’s a price to pay
I know where you’ve been

Don’t you tell me you don’t know

Seems to be about a betrayal, the exact nature of which isn’t specified. There’s definitely some plot potential there.

Marillion – Easter

The original song, written in 1989, is about the troubles in Northern Ireland.  Made more general, a pointless death in a long-running conflict which needs to be resolved.

Pink Floyd – Another Brick in the Wall, Part 2

OK, so I can’t really fit teachers and education very well, but ‘We don’t need no thought control’ works in a setting where telepathy and mind control are common powers.

Breathing Space – Shades of Grey

There’s no need to pretend now
We all come in different shades of grey

Moral ambiguity – the protagonists of the story arc aren’t flawless, and the bad guys aren’t necessarily irredeemably bad either. But when I’ve got Nicki Jett as a player character, the first bit of that goes without saying, really.

And finally:
Uriah Heep – Time to Live (from Salisbury)

Well I spent twenty long years
In a dirty old prison cell
I never saw the light of day

They say I killed a man
But I never told them why
So you can guess what I’ve been through
So for twenty long years
I’ve been thinking of that other man
What I saw him do to you

There’s definitely an NPC with a significant back-story in that song.

Let’s see what I can come up with with that lot.  To go into any more detail would be entering into spoiler territory!

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