Non-Standard Characters
Perverse Access Memory: WISH 34: Non-Standard Characters
Do you prefer to build a character with a unique concept, or do you prefer a simple or more standard concept to start with? Do you find that your preference correlates with a preference for elaborate initial backgrounds or with background development in play? If you're a GM, do you find unique-concept characters easy or hard to GM for? What about playing alongside them?
I tend to steer clear of games where the PCs fit into strong archetypes; I haven't played a DnD campaign for years! None of my three current on-line PCs really fit into traditional archetypes, but they're not really far-out concepts either.
Ivor Tregonning is my character in STD, a game based on Stephen King's The Stand, a book I've never actually read. The original request-for-players asked for people to play characters strongly based on themselves; but after the first few submissions arrived the GM (David Edelstein) decided he had received enough IT geeks. So I wrote up a train driver with a hobby of studying Cornish history and mythology.
Karl Tolhurst of Ümläüt has been mentioned before; lead guitarist of a goth-metal band, he probably does conform to an archetype, if not a typical gaming one. The original version was for a Call of Cthulhu game in which the band had murderously self-destructed when the singer reached zero SAN and then some; Karl was a tragic figure who's life had disintegrated before his eyes. I've resurrected him to a pre-tragedy version in a quite different game, but this one doesn't quite have the emotional depth.
Quibbp is very archetypal, a stubborn, otherworldly mad scientist. He just happens to be an octopus, part of exploration term of undersea dwellers exploring the surface world.
From the GM perspective, I've had a real mix of player character types; some have quite detailed back-stories despite being fairly conventional concepts; others have been, well, different. I've got a agent of the secretive technology guild who's also a powerful psionic acting as an undercover agent disguised as a beggar. I've had a spoilt rich noble acting as a clueless bimbo. The most far out one (which too a lot of effort to integrate into the campaign) was Kalnyr, who'd lost his memory and was occasionally possessed by a 'demon' that turned him into a berserk killing machine. He was entertaining at times, but very difficult to integrate into a party with any other PCs. I ended up with him in thread of his own much of the time, only meeting with other PCs occasionally, and then sometimes as an adversary.
Posted by TimHall at February 16, 2003 09:28 PM | TrackBack