Bar Code Characters?
With the UPC Bar Code Character Generation, you can turn a household object, publication or any other product with a barcode into a D&D character! (Thanks to John Crimmins for the link)
Some examples:
The new album "Permission to Land" by The Darkness is an untrustworthy religious dwarf
Gender: Male Race: Dwarf (Height: 3'11", Weight: 154 lbs.) STR: 16 [+3] DEX: 12 [+1] CON: 13 [+1] [+2 CON racial bonus] INT: 17 [+3] WIS: 7 [-2] CHA: 7 [-2] [-2 CHA racial penalty]Total ability modifier: +4
Where you were raised: (see Hero Builder's Guide for details)
Temperature Zone: Cold (arctic or subarctic)
Terrain: Plains
Community Size: Delve
Family notes:
Economic Status: Military Support
Social Standing: Lower Class
Family Defense Readiness: Medium
Private Ethics: Untrustworthy
Public Ethics: Undeserved
Religious Commitment: Strong
Reputation: Outstanding
Political Views: Loyal Opposition
Power Structure: Matriarchy
Ancestors of Note: Prophecy, Spell CreatorEducation:
Early Childhood Instruction: Multicultural
Formal Education: Natural History
Learning a Trade: Special Military TrainingLife Events (thus far):
Early Childhood events: Undertook a Long Journey
Youth Events: Battle
Pivotal Events: No Pivotal EventsRelationships:
Parents: Two Living Parents
Siblings: Only Child
Grandparents: Three Grandparents Alive
Extended Family: Many Living Relatives
Friends: Few
Enemies: No Enemies
Instructors: No Instructors of Note
Meanwhile a Minitrix N Gauge Swiss Re460 Locomotive comes up as human heretic. Not sure what class he'd be
Gender: Male Race: Human (Height: 5'10", Weight: 204 lbs.) STR: 14 [+2] DEX: 13 [+1] CON: 12 [+1] INT: 14 [+2] WIS: 14 [+2] CHA: 15 [+2]Total ability modifier: +10
Where you were raised: (see Hero Builder's Guide for details)
Temperature Zone: Warm (tropical and subtropical)
Terrain: Hills
Community Size: Village
Family notes:
Economic Status: Poor
Social Standing: Newcomer
Family Defense Readiness: Mixed
Private Ethics: Fair
Public Ethics: Normal
Religious Commitment: Open Heretics
Reputation: Unknown
Political Views: Dissatisfied
Power Structure: Matriarchy
Ancestors of Note: NoneEducation:
Early Childhood Instruction: Religious
Formal Education: Politics
Learning a Trade: HealingLife Events (thus far):
Early Childhood events: Undertook a Long Journey
Youth Events: Great Romance
Pivotal Events: No Pivotal EventsRelationships:
Parents: Two Living Parents
Siblings: Fraternal Twin
Grandparents: Grandparents Unknown
Extended Family: Few Living Relatives
Friends: Some
Enemies: Arcane Rival
Instructors: Exotic
The Ordnance Survey 1:25000 scale map of Manchester and Salford comes up as this evil Half Elven Fighter/Mage
Gender: Male Race: Half Elf (Height: 5'6", Weight: 177 lbs.) STR: 18 [+4] () DEX: 10 [+0] () CON: 13 [+1] () INT: 18 [+4] () WIS: 10 [+0] () CHA: 11 [+0] ()Total ability modifier: +9
Where you were raised: (see Hero Builder's Guide for details)
Temperature Zone: Temperate
Terrain: Desert
Community Size: Elven Dominated Area (Elven City)
Family notes:
Economic Status: Military Support
Social Standing: Lower Class
Family Defense Readiness: High
Private Ethics: Evil
Public Ethics: Undeserved
Religious Commitment: Strong
Reputation: Mostly Bad
Political Views: Dissatisfied
Power Structure: Elders
Ancestors of Note: NoneEducation:
Early Childhood Instruction: Magic
Formal Education: Finishing School
Learning a Trade: HealingLife Events (thus far):
Early Childhood events: Survived Childhood Danger
Youth Events: Crime
Pivotal Events: Community CrisisRelationships:
Parents: Parents Lost or Unknown
Siblings: 2 older brothers
Grandparents: Father's Parents Alive
Extended Family: Many Living Relatives
Friends: Some
Enemies: Diabolic Enemy
Instructors: Exotic
Posted by TimHall at July 19, 2003 08:21 PM | TrackBack