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Highly Wierd Comparisons

Steve Jones's commented on my previous posting, comparing Ken Hite's subjective film review with the factually inaccurate 'OK at normal viewing distances' nonsense you get in product reviews in model railway magazines.

He got me thinking, and my mind started making connections between apparently unconnected things, especially the comparisons between my two hobbies, RPGs and model railways. Is the misshapen Farish class 56 equivalent to the broken dice mechanic of Deadlands. Do E Gary Gygax and Cyril Freezer occupy equivalent positions in the two respective hobbies, very influential in the founding years, but now rather stuck in the past? How much does the clunky class-and-level mechanics of D&D parallel the steamroller wheels and tension lock couplings of ready-to-run OO gauge?

Or am I talking complete rubbish?

Posted by TimHall at May 26, 2005 08:13 PM | TrackBack
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Links of the day
Today in Fudge Factor

Spontaneous Joint Gamemastering. Sounds interesting, but it seesm to me that it would take a lot of trust within the group to make it work.

How to write a best selling fantasy novel.

It's easy! Just don't say 'and the venerable wizard raised the orb and muttered the Arnic words "Hastalavista".' (via)

Not just for boring computer systems.

Written by John Kirk, Design Patterns of Successful Roleplaying Games is a free .pdf download. Railway modelling has had stuff like this from the likes of Iain Rice and Cyril Freezer for years.

Klingon Fairy Tales

Thanks to **Dave for the link to Klingon Fairy Tales. An example:

"The Hare Foolishly Lowers His Guard and Is Devastated by the Tortoise, Whose Prowess in Battle Attracts Many Desirable Mates"

Doggone!

Carl Cravens is disillusioned with the current flavour of the month RPG.