Kalyr RPG Progress, 9/10/05
I'm currently working on the game mechanics chapter, which will (probably) be chapter three. I wrongly assumed this would be easy to write, because it would just be a cut-and-paste job from the Fudge SRD. I was wrong.
As well as deciding which of the myriad combat options I wanted to use and cutting out the ones I don't, I also had to make sure I'm using consistent skill names compared with the existing character generation chapter. And then there were all those examples. Every one needs to be at least partially rewritten to be about Kalyran characters and situations rather than the varied genres in the Fudge examples. No Old West or Robin of Sherwood allowed! For the first draft I'm using player characters from the online games, and one or two actual situations that have come up in play.
It seems that editing is as much effort as actual writing.
Posted by TimHall at October 09, 2005 08:06 PM | TrackBack"It seems that editing is as much effort as actual writing."
Well, duh. ;)
Posted by: Amadan on October 9, 2005 11:51 PM